Anonymous asked: Can we "hack" this game or modify content in it? I really would like to start a project to improve this game.
For those who don’t know, there exist ‘ROM Hacks’ which are modified versions of existing videogames. For example there is a mod of the first Sonic The Hedgehog game which swaps Sonic for Knuckles complete with gliding ability.
There are several problems with editing or hacking an existing ROM. Firstly, it is quite difficult to do. Game files are not meant to be edited which means that unless you have the right software they are unreadable. Even if you could read them it would take time to discover how to edit parts of the game. There are some things only the developers know.
Game ROMs also have a restriction in memory. Say for example the game is on a 8-bit cartridge, there is only so much data you can add to the game before the system or media runs out of memory and can’t cope with the additional data.
There is not much free space in Legendary Super Warriors left for additional characters. At best you might have one or two extra characters but they would most likely have to use the cards already programmed into the game. Then there would be other factors such as selecting the character and knowing how to associate attacks with that character and so on.
It would be far simpler to create a remake or reboot of this game using modern programming tools. Budokai X and Devolution are two good examples of this. The only significant changes you could make to LSW would be to hack/edit the game textures or activate cheats.
Episode 16 of my DBZ LSW Let’s Play videos!
Q: Can you make your own card in DBZ LSW?
A: Unfortunately creating cards is not one of the features of this game. Great idea though, I would have loved to customize the cards, like when you can alter spells in Elder Scrolls III: Morrowind or even the capsule system from Dragonball Z Budokai.
Q: What happens when you have all the cards?
A: Nothing. On the plus side you’ll have a full array of cards which you can use to defeat your opponents. Having at least three or four of the same card can be quite powerful, particular the non character-specific cards.
Q: Can you edit the stage attack in the Command option?
A: No you cannot. To ensure you always have one attack available, the 3 stage attack card (and 4 stage attack card when powered up) cannot be removed or edited in any way.
Note: There’s no reason why you can’t put 5 or 6 stage cards in your limits and use them while powered up. You can also put stage attack cards in your deck too.
Q: Can Ginyu swap bodies in battle?
A: While Ginyu has a Body Change attack, it is purely used to do damage to your opponent and does not swap bodies like in the show. Presumably he changes into them, does damage and then change back. Blame the limitations of the hardware for this one.
Q: Does VS mode work without another player?
A: You can’t do VS mode like in a typical fighting game where you pick your opponent, but there is a Battle Mode with random opponents. If you want to fight someone specific, like Second-Form Cell then you’ll want to use your characters second forms, for example Super Saiyan Vegeta or Super Saiyan Goku.
Thanks for reading, stay tuned for more of your questions answered!
It’s been a while since the last time any questions were answered, so here are a few answers to problems that come up time and time again.
Q: How many slot limits do you have per character?
A: For most of the characters, you have 3 slots which you can assign cards to. Usually it’s stage card + beam + melee attack but you can have whatever combo you like, just remember that you cannot put item cards on your limits (and you have to be charging up to use those cards). Note: Android 19 and Android 20 only have 2 custom slots. This is due to their Life Absorption techniques.
Q: I’ve equipped a card to my character’s limits, where has it gone?
A: There is one important thing to remember. When you equip a card to a character’s limit, it will still be there until you remove it. If you do not remove it then it cannot be used on any other character. If it’s a card anyone can use like Kamehameha, be sure to remove the card from the character’s limits if you want to use it in the deck or give it to another character.
Q: What level can you go up to in LSW?
A: Each character can go up to level 5. It can take quite a long time to go from level 4 to level 5. In order to achieve level 5 you need 500 xp in total.
Q: What is the best way to level up?
A: Battle Mode is a good idea since you also gain access to new cards that you won’t find in story mode. Replaying story mode is good if you’re missing a lot of the basic cards or would like to fight a mix of opponents (There’s no reason not to use super forms against the enemies in the Freeza saga).
That’s all for now, stay tuned for more of your questions answered!
Episode 15 of my DBZ LSW Let’s Play videos!
Audio time! Here’s another chance to listen to my recording for the Kanzenshuu podcast.
Don’t forget to visit their website if you want to hear the full length version! http://www.kanzenshuu.com/
Dragonball Z Games Week
Even though Legendary Super Warriors is a great Dragonball Z game, there are many other games which are fantastic in their own way. So it’s with my pleasure that I’d like to share with you a special collection of games which I have played over the years and what I think of them individually. Enjoy!
Episode 14 of my DBZ LSW Let’s Play videos!
Anonymous asked: The Special card is only available on the first run though right? And that is only done by winning every single fight first time. However I am lead to understand that Majin Vegita is only unlockable by losing to him first time. Subsequently, I am to understand that Kid Trucks is only unlockable when you unlock Majin Vegita and defeat Buu with him and SS3 Goku is only unlocked if you have unlocked every other character. Doesn't that make the game a tad impossible to finish?
I hear you. I know it’s tough but that’s the only way to get Special Card. There’s good news though, once you’ve gotten Special Card you can do whatever you like. Just unlock Majin Vegeta and SSJ3 Goku next time. Trust me, it’s worth it.
August 2013 Card Focus #10: Other Miscellaneous Cards
These cards are a little unusual in that they don’t really fall into any specific category. They provide support in different situations.
What the Babidi card does is unclear, but it presumably reverts any stat changes made by the enemy. When an opponent uses Gather Power, you can use Yakon to get him out of the ‘powered-up’ state.
Caps.Fridge refills 5 CC, but also costs 1, so really it gives you 4 CC. Very useful, especially in the Defense Phase, because you can never have too much CC.
Sunglasses apparently makes Taiyoken fail. We assume you use it before an enemy uses Taiyoken and then the latter will fail.
Heart Medicine is most likely used to cancel out the effects of the Heart Virus card and is very specific if it is indeed the case.
Afterimage is one of the most useful cards in the game - it increases your evasiveness until your opponent attacks you with a Beam or Melee attack. When they do, you have a higher chance of taking less damage or avoiding the attack completely. Useful for those moments when an enemy takes you by surprise and you didn’t have an Avoiding, Shockwave or Endurance card ready.
Episode 13 of my DBZ LSW Let’s Play videos!
Anonymous asked: what are the requisites to obtain u.kamehameha and volleyball cards? thanks
Answers from in SSJDennis' GameFAQs page:
"Ult. Kamehameha =
First of all: win all battle’s in the story mode without losing once. Second: win story20: Goku to Gohan…. Soul Transfer with SSJ2 Gohan(young). Last: press rapidly start at the “the end” picture(which shows Goku, Chi-Chi, Gohan and Goten).
V-Ball Crash =
First of all: win all battle’s in story mode without losing once. Second: win Story20: Goku to Gohan…. Soul Transfer with any form of Vegeta. Last: Don’t press anything at the “the end” picture(which shows Goku, Chi-Chi, Gohan and Goten)”
August 2013 Card Focus #09: Stat-Lowering Cards
Most of the cards in this particular list generally either lower one of your opponents’ stats. For example the Kiai and Scouter cards lower your opponents ‘Guard’, making them more vulnerable to damage. Gravity Device, Supreme Kai and Chiaotzu all slow down the enemy (which effects turn order and the ability to dodge attacks), but have different costs and accuracy ratings. Paralysis can only be used by Guldo and works the same as the previous mentioned cards.
Kaio lowers the opponent’s ki stat which affects their beam attacks and Stare Down affects the opponent’s str stat which determines melee damage. Sealed Ball and Heart Virus lower the attack power of the opponent while Medical Machine (Card Number 100) cancels out the previous cards and so much be used after the previous two cards.
The question is whether you would want to use these cards to weaken your opponent rather than powering up your own character. It really is up to you. If an opponent is evading all your attacks then slowing them down might tip the odds in your favour. Most of these cards are also cheap and can generally be used at any time in the battle to be effective. It is worth putting a few in your deck to surprise your opponent
Anonymous asked: Why are there three open slots in the end of the character page? Did they plan for having other characters to play as?
In modern videogames, if a list has 27 items in a list then there would simply be 27 separate lines and nothing else. When talking about retro games however we are dealing with a slightly different issue due to memory constraints and limited screen resolution to wokr with.
As you know in LSW, most of the select/list screens have 5 items in each section. This makes it easy in a programming perspective since you can have: ListItem+1 to ListItem+5 and then simply increment ListItem by 5 so that instead of 1 it would be 6, instead of 2 it would be 7 and so on. Of course the problem is what do you do when you run out of items in the list.
Having the card numbers end at 125 makes sense, as it ends in a number divisible by 5 and so there are no empty spaces on the card list. (Some cards could be considered filler, such as all the variations of Foresight, all the different Bomb-type cards). As Kid Buu is the final opponent you face in storymode and is the last person in the character select list. That makes it clear that for all intents and purposes he is the final character.
This leaves two possibilities with regards to the missing three slots.
1) There was a plan to add three more characters to fill the slots at some point but this was abandoned.
2) They originally wanted 30 characters but ran into memory issues and so decided upon 27 characters instead.
As we don’t have many interviews or developer comments regarding this game, we can only guess as to their true intentions.